Junk Jack IPA v1.0.3 |
Nov 18, 2011
Version: 1.0.3
26.5 MB
Seller: Jacopo Santoni
© 2011 Pixbits
LANGUAGES: English
REQUIREMENTS: Compatible with iPhone, iPod touch, and iPad. Requires iOS 4.2 or later.
Description:
** Update, Junk Jack works now on iTouch 2g and iPhone 3g.
If you find any problem, please contact us! We'll do our best to help you. **
Junk Jack is a 2D sandbox game where you can explore, build your home and survive in random procedurally generated worlds full of treasures and hidden secrets.
This is just the beginning!
We have many planned updates (quests, cooking, and a fully working farming system!) and many others will come!
Join our forum (http://forum.pixbits.com) and help us to improve our game, and share your creations!
Features:
* retro style pixel art!
* beautiful sound tracks from Bright Primate
* intuitive controls: swipe to move and tap to interact with everything!
* dynamic day/night cycle
* a fully featured lighting system together with many different sources of light and global lighting
* 3 slots for infinite worlds that you can generate and explore, every world is different from any other!
* procedural generation which creates beautiful worlds with plants, caves, different biomes all around the world
* a double layered world which allows to customize background and foreground of your creations
* critters and enemies to fight
* many ores and shiny gems to help your adventure
* many hidden containers full of strange treasures
* more than 400 treasures
* more than 130 crafts
* more than 90 different materials for your buildings
* many elements to decorate your houses (like sofas, tables, wardrobes, paintings, statues and many others)
* an in-game discoverable book to teach you how to play and the recipes available
* shelfs to place items around just to make your buildings shine
* minimap (with a really zoomed out feature to allow you to share your creations)
We would like to thank Notch! He developed our bigger indie brother Minecraft, without which this game would not exist.
What's new in Version 1.0.3
WORLDS FROM 1.0.2 SHOULD BE CONVERTED AUTOMATICALLY TO 1.0.3 FORMAT BUT BACKUP DATA FROM ITUNES TO BE SURE NOT TO LOSE ANYTHING!
A STRONG BACKUP FUNCTION: use backup button in game to save, then restore from world selection window:
you can backup worlds and character data from the in game menu (BACKUP button), then you will be able
to restore a world by using the green floppy icon in world selection screen or restore your inventory
by using the button in options view.
- Treasures now correctly fall off shelves/tables when hit by an hammer
- Dash now work properly on 2G iPods and 3G iPhones
- 2G iPods and 3G iPhones now can correctly tap blocks
- Changed implementation of lighting engine (less memory consumed = less crashes)
- Saving and backup-ing data operations are now multithreaded
- Locking or receiving notifications while dragging should properly reset dragging
- Fixed crashes while placing items at the bottom of the map
- Widget craft balanced back to 2 widgets
- Wood chest now requires a nail instead that a widget to be crafted
- Craftnote #84 no longer crashes the game
- Chests now have different capacity according to quality (from 12 slots up to 48 slots)
- Barrels no longer behave as chests (barrels with items will be replaced with wood chests in current maps)
- Chests can now be stacked vertically
- Locking the device / receiving notification while generating or loading the map will no longer cause inventory loss
- Big jewels no longer show durability bar
- Treasures correctly fall off a table when it's broken from below block
- Now output of the craft is shown before actually crafting it
Download Here:
Mediafire Mirror Links